From 92fe12e34e7870a707a74ce45a5f22cc1b85b596 Mon Sep 17 00:00:00 2001 From: Chris Duncan Date: Tue, 4 Feb 2025 13:38:32 -0800 Subject: [PATCH] Move temp variables to be near other declarations in main. --- src/shaders/compute.wgsl | 13 +++++++++---- 1 file changed, 9 insertions(+), 4 deletions(-) diff --git a/src/shaders/compute.wgsl b/src/shaders/compute.wgsl index c07ce35..f6a11e5 100644 --- a/src/shaders/compute.wgsl +++ b/src/shaders/compute.wgsl @@ -108,6 +108,14 @@ fn main(id: vec3) { var vCD: vec4 = vec4(0xADE682F9u, 0x510E527Fu, 0x2B3E6C1Fu, 0x9B05688Cu); var vEF: vec4 = vec4(0x04BE4294u, 0xE07C2654u, 0x137E2179u, 0x5BE0CD19u); + /** + * Temporary variables used for subprocesses i=4 through i=7 + */ + var v56: vec4; + var vFC: vec4; + var v74: vec4; + var vDE: vec4; + /** * Twelve rounds of G mixing as part of BLAKE2b compression step. Normally, * each round is divided into eight subprocesses; NanoPow compresses these @@ -144,10 +152,7 @@ fn main(id: vec3) { * Each sum step has an extra carry addition. Note that the m[sigma] sum is * skipped if m[sigma] is zero since it effectively does nothing. */ - var v56: vec4; - var vFC: vec4; - var v74: vec4; - var vDE: vec4; + /**************************************************************************** * ROUND(0) * ****************************************************************************/ -- 2.47.3